Craft
ISBN:
978-1-118-55147-9
Paperback
404 pages
July 2013
This is an out of stock title.
Learn to: - Set up a workspace for your projects
- Create projects with Arduino Uno
- Automate the home and garden, including a tweeting pet door
- Build a GPS data logger and an RFID reader
Discover how to use your Arduino to breathe life into everyday objects! If you're ready to start exploring all the amazing things you can do with Arduino, you've come to the right place. Featuring 12 cool projects you'll build from scratch, this book is the fun, easy way to learn everything you need to know to create your very own original interactive objects and automated devices. - Make space – set up your Arduino project workspace and outfit it with the right building supplies and tools
- Decode the code – get up to speed on Arduino programming and code writing basics, even if you've never programmed before
- Make it move – learn what components are available to make things tweet, spin, jump, and move about – and how to hook them up
- Light it up – create nifty projects from an intricate light ballet to a light pet, a scrolling LED sign, LCD alarm clock, and more
- Sensors and stuff – use sensors to build a plant watering system, tweeting pet door, and household temperature and light monitor
- Get sophisticated – build a GPS tracker and data logger, your own LED cubes, a remote control car, and other advanced projects
Open the book and find: - Arduino programming advice
- Help building an Arduino alarm clock
- How to automate your garden's watering system
- Tips for constructing a keypad entry system
- Instructions for building an RFID reader
- Essential Arduino tools you should have on hand
- How to build a robot car from stuff you find around the house
- Ways to make anything remote controllable
|
|