Learn Autodesk 3ds Max Quickly and Easily This Autodesk Official Training Guide thoroughly covers the fundamentals of Autodesk 3ds Max 2012 and teaches you everything you need to become quickly productive with the software. By creating a chest of drawers, a bouncing ball, an action character, and other exercises, you'll learn the essentials of modeling, animating, texturing, and much more. Whether you're new to 3D or just brushing up on the basics, this is the fast and thorough grounding you need in 3ds Max.
Learn these Autodesk 3ds Max essentials—and more:
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Primitives, polygons, and primary modeling
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Animating objects, both simple and complex
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The basics of organic and character modeling
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Adding color, glow, texture, and other materials
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Bringing characters to life with Character Studio
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Basic lighting concepts and using 3ds Max lights
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Completing your projects with the right rendering
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Understanding mental ray and HDRI
Practice polygonal modeling
Learn to apply UV maps
This striking Essentials book features:
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Chapter-opening learning objectives
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Step-by-step tutorials
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Four-color screenshots and illustrations
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Essentials and Beyond—summaries and additional suggested exercises
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Downloadable exercise files